top of page
Search
Writer's pictureKyle Bain

Saw VI (2009)

SPOILER WARNING!


An insurance company is now the target of Jigsaw’s wrath. The memory of John Kramer (Tobin Bell), along with Mark Hoffman (Costas Mandylor) and Jill Tuck (Betsy Russell), demand justice from the group of insurers who pride themselves on screwing over their clients and saving themselves massive amounts of money. As the presumed final game is taking place, Agent Erickson (Mark Rolston) digs deeper into the demented crime scenes left behind by Jigsaw and begins to uncover some truths about who may or may not be involved. 


Saw VI is taken over by director Kevin Greutert, and he continues the trend of vicious games and impeccably brilliant mystery that has engrossed audiences in each of the past five installments. Greutert, along with writers Patrick Melton and Marcus Dunstan created a script that not only included the usual themes of mystery and torture but one that managed to make unique connections to the audience. Nearly every living adult has dealt with an insurance company (health, auto, life, etc.) that has policies that favor the business rather than the client, and, nearly as many people, have experienced some displeasure with an insurance company. While the faces and voices that we deal with in regard to those insurance companies are not necessarily the reason for the less-than-ideal policies, those are the people who are associated with our displeasure with those companies. Melton, Dunstan and Greutert created a story that focused on the malpractice of a health insurance company, and this allows audiences to understand, on a personal level, the displeasure of Jigsaw (and cohorts) with the players in his game. 


The writers’ and director’s ability to reach audiences on a somewhat personal level ramped up the intensity more than ever before. Like previous installments of the Saw franchise, audiences were tested emotionally, but this time they were forced to question even themselves. Viewers were forced to ask themselves if the murders and the games taking place in Saw VI were, in some ways, justified. We questioned our morals and our own psyches as the twisted tales of Jigsaw played out. 


Beautifully scripted twists and turns created a never ending sense of intensity and darkness that surrounded the audience from the opening moments. Melton and Dunstan saw to it that this script moved the story forward and made great strides toward making the series even better. Greutert followed up the script by helping to develop suspense, keeping viewers on the edge of the seats. The dive into the psyche of the viewers created new levels of intensity that enveloped audiences and made them a part of the story. 



0 comments

Related Posts

See All

Comments


bottom of page